Abstract
White-box analysis of video games is not an integrated part of the formal analysis. Rather, few scholars have investigated how an analysis of the source code can inform a hermeneutic reading of the game. In this paper I will present a reading of the source code of Passage (Rohrer, 2007), argue for why a focus on authorial intention is unnecessary when investigating the symbolism and metaphors of a game, and illustrate how the white-box analysis can inform the formal analysis of the executed game. Finally, I shall discuss how the source code relates to the game as a 'work', and how it can be used for studies of symbolism and metaphors. Thus I will conclude that it is indeed a valuable method for game studies, albeit needing more studies on the textual relation between executed game and source code.
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CITATION STYLE
Willumsen, E. C. (2016). Source Code and Formal Analysis: A Hermeneutic Reading of Passage. In Proceedings of the 1st Joint International Conference of Digital Games Research Association and Foundation of Digital Games, DiGRA/FDG 2016. Digital Games Research Association (DiGRA). https://doi.org/10.26503/dl.v2016i1.764
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