Abstract
An object-oriented simulation (OOS) consists of a set of objects that interact with each other over time. This paper provides a thorough introduction to OOS, addresses the important issue of composition versus inheritance, describes frames and frameworks for OOS, and presents an example of a network simulation language as an illustration of OOS.
Cite
CITATION STYLE
APA
Joines, J. A., & Roberts, S. D. (1997). Introduction to object-oriented simulation in C++. In Winter Simulation Conference Proceedings (pp. 78–85). IEEE. https://doi.org/10.1145/268437.268453
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