Abstract
Museums compete with the entertainment industry to attract a large audience. One solution to make them more attractive is to personalize the visits according to visitors' preferences. Following a user centered design approach with visitors and museum professionals, we designed and implemented Build Your Own Hercules. This tangible prototype helps groups of visitors or individuals choose a visit based on their characteristics and desires. A pilot study in the museum provided first insights about the ease of use, satisfaction and interest within visitor groups.
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Rey, S., Picard, C., Fatmi, Y., Franco, F., Guilbert, S., Manéré, J., … Brock, A. M. (2020). Build your own hercules: Helping visitors personalize their museum experience. In TEI 2020 - Proceedings of the 14th International Conference on Tangible, Embedded, and Embodied Interaction (pp. 495–502). Association for Computing Machinery, Inc. https://doi.org/10.1145/3374920.3374978
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