Designing Virtual Interactive Objects to Enhance Visitors' Experience in Cultural Exhibits

9Citations
Citations of this article
12Readers
Mendeley users who have this article in their library.
Get full text

Abstract

In recent years, digital reality technologies such as virtual reality and augmented reality have been extensively employed in museums and other cultural exhibitions to enhance visitor interest and understanding. However, recent studies have shown a potential risk of technology overpowering the exhibition, leading to exclusive attention and distraction rather than serving as a supportive tool for visitors. To address this issue, this paper introduces virtual interactive objects designed to integrate seamlessly into the exhibition without overshadowing a specific object, allowing visitors to fulfill their need for interaction and acquire information through multimodal means while maintaining a clear distinction from the real exhibition. This enables a continuous and harmonious visitor experience between the virtual and real worlds, benefiting the entire cultural space. This work presents an implementation of these objects.

Cite

CITATION STYLE

APA

Cantone, A. A., Ercolino, M., Romano, M., & Vitiello, G. (2023). Designing Virtual Interactive Objects to Enhance Visitors’ Experience in Cultural Exhibits. In ACM International Conference Proceeding Series. Association for Computing Machinery. https://doi.org/10.1145/3609987.3610110

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free