Abstract
We present and evaluate a new model for Natural Language Generation (NLG) in Spoken Dialogue Systems, based on statistical planning, given noisy feedback from the current generation context (e.g. a user and a surface réaliser). We study its use in a standard NLG problem: how to present information (in this case a set of search results) to users, given the complex tradeoffs between utterance length, amount of information conveyed, and cognitive load. We set these trade-offs by analysing existing MATCH data. We then train a NLG policy using Reinforcement Learning (RL), which adapts its behaviour to noisy feedback from the current generation context. This policy is compared to several baselines derived from previous work in this area. The learned policy significantly outperforms all the prior approaches. © 2009 Association for Computational Linguistics.
Cite
CITATION STYLE
Rieser, V., & Lemon, O. (2009). Natural language generation as planning under uncertainty for spoken dialogue systems. In EACL 2009 - 12th Conference of the European Chapter of the Association for Computational Linguistics, Proceedings (pp. 683–691). Association for Computational Linguistics (ACL). https://doi.org/10.3115/1609067.1609143
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