Significantly different textures: A computational model of pre-attentive texture segmentation

26Citations
Citations of this article
28Readers
Mendeley users who have this article in their library.

This article is free to access.

Abstract

Recent human vision research [1] suggests modelling preattentive texture segmentation by taking a set of feature samples from a local region on each side of a hypothesized edge, and then performing standard statistical tests to determine if the two samples differ significantly in their mean or variance. If the difference is significant at a specified level of confidence, a human observer will tend to pre-attentively see a texture edge at that location. I present an algorithm based upon these results, with a well specified decision stage and intuitive, easily fit parameters. Previous models of pre-attentive texture segmentation have poorly specified decision stages, more unknown free parameters, and in some cases incorrectly model human performance. The algorithm uses heuristics for guessing the orientation of a texture edge at a given location, thus improving computational efficiency by performing the statistical tests at only one orientation for each spatial location.

Cite

CITATION STYLE

APA

Rosenholtz, R. (2000). Significantly different textures: A computational model of pre-attentive texture segmentation. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 1843, pp. 197–211). Springer Verlag. https://doi.org/10.1007/3-540-45053-x_13

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free