Improving Vocabulary Mastery Of The Seventh Year Students Using Scattergories Game In SMP Negeri 8 Palopo

  • Wiraldi W
  • Iksan M
  • Jufriadi
N/ACitations
Citations of this article
42Readers
Mendeley users who have this article in their library.

Abstract

This thesis is about Improving Vocabulary Mastery of the Seventh Year Students Using Scattergories Game in SMP Negeri 8 Palopo. The problem statements of this research are Scattergories game effective in improving the students’ vocabulary mastery in SMP Negeri 8 Palopo. The objective of the research to find out whether or not s categories game effective in improving the students’ vocabulary mastery in SMP Negeri 8 Palopo. The research design used a pre-experimental design. The research instrument used a vocabulary test. From the findings, the researcher concluded that the use of the Scattergories game was effective in improving the vocabulary of students at SMP Negeri 8 Palopo. The increase in students' vocabulary after treatment, this can be proven by the results of the pre-test students with an average score of 58.8333 and an average post-test score of 85.7000, the value of t0 (t count) = 21.604 and df (degrees of freedom) based on these results, namely 21.604 ˃ 2.045, from these results the researcher concluded that t0 (t count) is higher than tt (t table), t0 ˃ tt. it means that there is a significant difference between vocabulary mastery before and after using the s categories game.

Cite

CITATION STYLE

APA

Wiraldi, W., Iksan, M., & Jufriadi. (2020). Improving Vocabulary Mastery Of The Seventh Year Students Using Scattergories Game In SMP Negeri 8 Palopo. FOSTER: Journal of English Language Teaching, 1(2), 159–167. https://doi.org/10.24256/foster-jelt.v1i2.16

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free