Abstract
Based on the result of observation and interview, many students were not interested in following the learning because the learning media is less varied. The appropiate learning media could help students learn to master the lesson materials. The solution was by using interactive multimedia was completed by educational games which can be used whenever they want for involving their study. The Biology teacher and the students in SMA Negeri 8 was trained to use interactive multimedia was completed by educational games in biology learning. This training was evaluated through practicality instrument. Data analyzed using descriptive statistical analysis. Based on the results of data analysis obtained the value of practicality is 79,54% by teacher with practice category and by student equal to 89,60 % with very practice category.
Cite
CITATION STYLE
Fitri, R. (2019). Praktikalitas Multimedia Interaktif Dilengkapi Educational Games pada Materi Archaebacteria dan Eubacteria untuk Siswa Kelas X. Pedagogi Hayati, 3(1), 29–33. https://doi.org/10.31629/ph.v3i1.1258
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