Underwater 3D surface capture using multi-view projectors and cameras with flat housings

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Abstract

This paper is aimed at presenting a 3D surface capture algorithm of underwater objects using multiple projectors and cameras with flat housings. We use a pixel-wise varifocal model to realize an efficient forward projection in order to explicitly account for refractions caused by flat housings and to improve appearance-based correspondence estimations. We propose a practical calibration procedure of underwater projectors, and show a real system which proves our concept.

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Kawahara, R., Nobuhara, S., & Matsuyama, T. (2014). Underwater 3D surface capture using multi-view projectors and cameras with flat housings. IPSJ Transactions on Computer Vision and Applications, 6, 43–47. https://doi.org/10.2197/ipsjtcva.6.43

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