Abstract
The project explores the ecological foundations of ideas of digital participation aiming at offering a better understanding of the complex nature of collective feedback within the setting of immersive geographical representation and analysis as the basis for co-creative spatial practices. Drawing on contemporary psychogeographic methods that use Galvanic Skin Response (GSR) for emotional mapping as well as previous research by the author that explored the use of GSR signals within the context of collective knowledge construction and co-creative practice, the project explores, within the settings of a VR experience, the use of performative feedback as a method for collective spatial cognition and sense-making with a wider representation. The resulting VR installation, Pervasive Eyes Asturias, was firstly exhibited at LABoral Centro De Arte y Creación Industrial in Gijón (ES) in 2021. The paper describes the theoretical framework that spurred its realisation as well as its technical settings, before tracing critical steps for further advances within the practice of ecological and performative co-creation that the project outlines.
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CITATION STYLE
Papeschi, A., Pasquero, C., & Colletti, M. (2022). Pervasive Eyes Asturias A wider representation through performative feedback. In Proceedings of the International Conference on Education and Research in Computer Aided Architectural Design in Europe (Vol. 1, pp. 525–534). Education and research in Computer Aided Architectural Design in Europe. https://doi.org/10.52842/conf.ecaade.2022.1.525
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