Abstract
The artwork embodies a profound human history and carries the essence of human civilization. Its content is complex and covers a wide range. How to use advanced technology to quickly and accurately classify and retrieve is an important research topic in the field. In our study, we first according to the requirements of practical application scenarios and existing data conditions proposed an overall scheme of artwork identification and retrieval. Through the functional analysis of the software required and the comparison of various databases, we present the system architecture design and data conceptual design, and complete the system-level planning and design. Then, the crawler grabbing process is designed to obtain artwork graphic data, the artwork dataset production process and labeling status required for the target application scenario were introduced, and the category imbalance state of the target dataset was analyzed. Moreover, the database table structure design of the artwork identification and retrieval system, design and development of each functional module of the server, and the web client was introduced. Finally, according to the organization, structure, and characteristics of virtual reality system, a product design evaluation system based on virtual reality technology was constructed. A theoretical model VR-PDES was designed for the application of virtual reality technology in product design evaluation. The results of this research are of great significance for people to search for images of unknown artworks and improve the service capabilities and service levels of scenic spots.
Cite
CITATION STYLE
Wu, T. (2022). RETRACTED: Art Product Recognition Model Design and Construction of VR Model. Security and Communication Networks. John Wiley and Sons Ltd. https://doi.org/10.1155/2022/3994102
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