Abstract
The deployment of large language models (LLMs) on extended reality (XR) devices has great potential to advance the field of human-AI interaction. In case of direct, on-device model inference, selecting the appropriate model and device for specific tasks remains challenging. In this paper, we present AIvaluateXR, a comprehensive evaluation framework for benchmarking LLMs running on XR devices. To demonstrate the framework, we deploy 17 selected LLMs across four XR platforms-Magic Leap 2, Meta Quest 3, Vivo X100s Pro, and Apple Vision Pro-and conduct an extensive evaluation. Our experimental setup measures four key metrics: performance consistency, processing speed, memory usage, and battery consumption. For each of the 68 model-device pairs, we assess performance under varying string lengths, batch sizes, and thread counts, analyzing the tradeoffs for real-time XR applications. We finally propose a unified evaluation method based on the 3D Pareto Optimality theory to select the optimal device-model pairs from the quality and speed objectives. Additionally, we compare the efficiency of on-device LLMs with client-server and cloud-based setups, and evaluate their accuracy on two interactive tasks. We believe our findings offer valuable insights to guide future optimization efforts for LLM deployment on XR devices. Our evaluation method can be followed as standard groundwork for further research and development in this emerging field.
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CITATION STYLE
Khan, D., Liu, X., Mena, O., Jia, D., Kouyoumdjian, A., & Viola, I. (2026). AIvaluateXR: An Evaluation Framework for on-Device AI in XR with Benchmarking Results. IEEE Transactions on Visualization and Computer Graphics. https://doi.org/10.1109/TVCG.2026.3693354
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