Abstract
The 3-D items utilized in 3D computer games and augmented reality are empty polygon networks with surfaces concerned them. Then again, volume information portrayal stores the external surface highlights, yet in addition the highlights inside the volume. For instance, representation of 3-D MRI/CT information is tied in with appearing inside parts as well. Envisioning volumetric information requires more video memory. A large portion of the genuine 3D volume information created particularly by MRI scanners is dim dimension pictures. This paper tends to a novel system of texturizing the MRI information slides and its handling for extraction of shallow and volumetric highlights.
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Arun Kumar, A., & Rajan, E. G. (2019). Texture classification of 3D MR images using 2.5D rank filters. International Journal of Innovative Technology and Exploring Engineering, 8(12), 3078–3081. https://doi.org/10.35940/ijitee.H6973.1081219
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