Abstract
Geographic data visualisation on virtual globes is intuitive and widespread, but has not been thoroughly investigated. We explore two main design factors for quantitative data visualisation on virtual globes: i) commonly used primitives (2D bar, 3D bar, circle) and ii) the orientation of these primitives (tangential, normal, billboarded). We evaluate fve distinctive visualisation idioms in a user study with 50 participants. The results show that aligning primitives tangentially on the globe's surface decreases the accuracy of area-proportional circle visualisations, while the orientation does not have a signifcant efect on the accuracy of length-proportional bar visualisations. We also fnd that tangential primitives induce higher perceived mental load than other orientations. Guided by these results we design a novel globe visualisation idiom, Geoburst, that combines a virtual globe and a radial bar chart. A preliminary evaluation reports potential benefts and drawbacks of the Geoburst visualisation.
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Satriadi, K. A., Ens, B., Czauderna, T., Cordeil, M., & Jenny, B. (2021). Qantitative data visualisation on virtual globes. In Conference on Human Factors in Computing Systems - Proceedings. Association for Computing Machinery. https://doi.org/10.1145/3411764.3445152
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