Abstract
The purpose of this research is to know the effect of applying the TGT (Team Games Tournament) cooperative method through a medium of puzzle on the mathematics learning outcomes. The method used is an experimental method. The sampling is conducted using a simple random sampling technique, with samples of 40 students consisting of 20 students of an experimental class and 20 students of a control class. The analysis to test the research hypothesis is performed using the mean difference test (t-test), with the results of the hypothesis test showing that there is the effect of applying the TGT (Team Games Tournament) cooperative method through a medium of puzzle on the mathematics learning outcomes.
Cite
CITATION STYLE
Handayani, S. D. (2018). Pengaruh Metode Kooperatif TGT (Team Games Tournament) Menggunakan Media Puzzle terhadap Hasil Belajar Matematika. SAP (Susunan Artikel Pendidikan), 3(2). https://doi.org/10.30998/sap.v3i2.3035
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