Development and Implementation of Educational Games as Science Learning Media

  • Ziden V
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Abstract

Background: Science learning using computer-based learning multimedia can increase student learning motivation. One of them is by using digital educational games. However, the use of computer-based science learning media is still limited. This research aims to develop digital educational games as a learning medium on the classification of living things. Methods: Learning media development refers to the ADDIE model (Analyze, Design, Development, Implementation and Evaluation). Results: After a series of tests, the product is considered "good" and suitable for use in learning. Conclusions: Digital Education Games show that the media developed successfully increases student learning motivation.

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APA

Ziden, V. (2023). Development and Implementation of Educational Games as Science Learning Media. BIOEDUSCIENCE, 7(3), 333–338. https://doi.org/10.22236/jbes/12424

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