Abstract
A novel technique for extracting texture edges is introduced. It is based on the combination of two ideas: the patch-based approach, and non-parametric tests of distributions. Our method can reliably detect texture edges using only local informtion. Therefore, it can be computed as a preprocessing step prior to segmentation, and can be very easily combined with parametric deformable models. These models furnish our system with smooth boundaries and globally salient structures. © Springer-Verlag Berlin Heidelberg 2000.
Cite
CITATION STYLE
Wolf, L., Huang, X., Martin, I., & Metaxas, D. (2006). Patch-based texture edges and segmentation. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 3952 LNCS, pp. 481–493). https://doi.org/10.1007/11744047_37
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