Abstract
We present a Virtual Mirror system which is able to simulate a physically correct full-body mirror on a monitor. In addition, users can freely rotate the mirror image which allows them to look at themselves from the side or from the back, for example. This is achieved through a multiple camera system and visual hull based rendering. A real-time 3D reconstruction and rendering pipeline enables us to create a virtual mirror image at 15 frames per second on a single computer. Moreover, it is possible to extract a three dimensional skeleton of the user which is the basis for marker-less interaction with the system. © 2011 Springer-Verlag.
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Straka, M., Hauswiesner, S., Rüther, M., & Bischof, H. (2011). A free-viewpoint virtual mirror with marker-less user interaction. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 6688 LNCS, pp. 635–645). Springer Verlag. https://doi.org/10.1007/978-3-642-21227-7_59
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