Abstract
This study aimed to analyze the effect of traditional game-based teaching modules on the development of fundamental skills of elementary school students in Physical Education learning. The study used a quasi-experimental design with a pretest-posttest group design. The purposive sampling was employed involving 40 Grade V Elementary School students. The research instrument used the Test of Gross Motor Development-2 (TGMD-2) to measure fundamental movement skills, including locomotor and object control skills in children. The results of the study showed a significant increase in the experimental group with a p value 0.05 in all basic skill components and all skill aspects. The significance value for the two-tailed test was 0.000, meaning that the probability of this result occurring by chance is very small (less than 0.001), so the difference was truly significant. The Kaulinan Teaching Module, a module based on traditional games, has proven to be effective in improving the fundamental skills of elementary school students in Physical Education learning. The result ensures that the Kaulinan teaching module can be more than just a research finding. It can be an educational movement to enrich PE learning, preserve cultural heritage, and holistically shape the character of elementary school students.
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CITATION STYLE
Rahma, D. M., Taufik, M. S., Kastrena, E., Adriyan, A., Tumijan, W. B., & Mohd Nasir, M. Z. (2025). Effects of Game-Based Teaching Modules on Student Fundamental Skills in Elementary School. Jurnal Pendidikan Jasmani Dan Olahraga, 10(2), 256–264. https://doi.org/10.17509/jpjo.v10i2.90416
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