The norm game - How a norm fails

1Citations
Citations of this article
18Readers
Mendeley users who have this article in their library.
Get full text

Abstract

We discuss the simulations of the norm game between players at nodes of a directed random network. The final boldness, i.e. the probability of norm breaking by the players, can vary sharply with the initial boldness, jumping from zero to one at some critical value. One of the conditions of this behaviour is that the player who does not punish automatically becomes a defector. The threshold value of the initial boldness can be interpreted as a norm strength. It increases with the punishment and decreases with its cost. Surprisingly, it also decreases with the number of potential punishers. The numerical results are discussed in the context of the statistical data on crimes in Northern Ireland and New Zealand, on divorces in USA, and on the alcohol consumption in Poland. © 2009 Springer Berlin Heidelberg.

Cite

CITATION STYLE

APA

Dydejczyk, A., Kułakowski, K., & Rybak, M. (2009). The norm game - How a norm fails. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 5545 LNCS, pp. 835–844). https://doi.org/10.1007/978-3-642-01973-9_93

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free