Abstract
Designing colours for architecture with digital tools is still a challenging topic. Especially for customers and students the perception of a full-scale coloured interior room is hard to imagine. This paper presents a software prototype and a small user study, which addresses the colour design process with professional digital tools and a virtual reality head mounted device (Oculus Rift DK2). The user can navigate within an imported three-dimensional model freely and change colour, texture and light properties with a real-time updated radiosity visualization. The presented user study compares a screen based working method with the developed virtual reality based design support and interaction method.
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CITATION STYLE
Tonn, C. (2017). Designing Colour in Virtual Reality Comparing a Virtual Reality based and a Screen based Colour Design Method. In Proceedings of the International Conference on Education and Research in Computer Aided Architectural Design in Europe (Vol. 2, pp. 721–728). Education and research in Computer Aided Architectural Design in Europe. https://doi.org/10.52842/conf.ecaade.2017.2.721
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