The Motivational Design of Instructional Simulations

  • Robison D
  • Watson G
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Abstract

… For example, if a medical student sees no value in the life or rewards of being a doctor, effort will be restrained … Flow. Flow theory is a way of describing the phenomenon where people are caught up in the flow of an activity or game and so enjoy themselves that they lose …

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APA

Robison, D., & Watson, G. (2013). The Motivational Design of Instructional Simulations. Journal of Applied Instructional Design, 3(2), 41–51. https://doi.org/10.28990/jaid2013.00127

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