Abstract
Children's outdoor play is fluent and fluctuating, shaped by environmental features and conditions. The article reports on a project where interaction designers and landscape architects work together to fuse their knowledge into working solutions for integrating interactive play in outdoor environments. We report on a schoolyard trial, where interactive play technology was installed as an integral part of a schoolyard environment, and discuss the interplay between technology and the environment that was partly natural forest and partly constructed playground. We highlight in particular the importance of the adaptability of the natural environment, how the combination of interactive technology and natural environment can contribute to the versatility of play activities, and how the interactive technology can both be useful for presenting invitations to play in such adaptable places, and enhance the adaptability for play in otherwise impoverished places.
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Back, J., Heeffer, C., Paget, S., Rau, A., Pysander, E. L. S., & Waern, A. (2016). Designing for children’s outdoor play. In DIS 2016 - Proceedings of the 2016 ACM Conference on Designing Interactive Systems: Fuse (pp. 28–38). Association for Computing Machinery, Inc. https://doi.org/10.1145/2901790.2901875
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