Situated encounters with socially engaged art in community-based design

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Abstract

With the increased relevance of digital technologies in civil life comes the challenge of how to design research for citizen engagement. Drawing from three reflexive case studies presenting socially engaged arts (SEA) projects, we describe how, as artists, collaborators and researchers, we engaged in socially inclusive community-based projects. We argue that our roles required us to be both flexible and to adopt critical openness in practices of collaborative social facilitation. We conclude with insights to inform community-based research and enable nurturing and inclusive engagement in research design for the exploration of near-future digital technologies.

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APA

Clarke, R., Briggs, J., Light, A., & Wright, P. (2016). Situated encounters with socially engaged art in community-based design. In DIS 2016 - Proceedings of the 2016 ACM Conference on Designing Interactive Systems: Fuse (pp. 521–532). Association for Computing Machinery, Inc. https://doi.org/10.1145/2901790.2901882

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