3-DIMENSIONAL REPRESENTATION FOR FAST RENDERING OF COMPLEX SCENES.

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Abstract

Hierarchical representations of 3-dimensional objects are both time and space efficient. They typically consist of trees whose branches represent bounding volumes and whose terminal nodes represent primitive object elements (usually polygons). A method is described whereby the object space is represented entirely by a hierarchical data structure consisting of bounding volumes, with no other form of representation. This homogeneity allows the visible surface rendering to be performed simply and efficiently.

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APA

Rubin, S. M., & Whitted, T. (1980). 3-DIMENSIONAL REPRESENTATION FOR FAST RENDERING OF COMPLEX SCENES. In Comput Graphics (ACM) (Vol. 14, pp. 110–116). https://doi.org/10.1145/965105.807479

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