Learnart: Drawing environment using convolutional neural networks

Citations of this article
Mendeley users who have this article in their library.
Get full text


Simulating human consciousness and emotions is still the realm of science fiction. The future of neural networks will not exist in tasks to simulate realization. Nowadays, further learning is based on training the machine to recognize the target that might be image or words using datasets. The project is based on convolutional neural networks and weak artificial intelligence. It uses Back Propagation algorithm. It acts as a smart drawing platform for children. Predefined datasets will be framed when it is developed so that users cannot alter it. Users will be the one who draw and checks its efficiency. Suggestion will be displayed if it is right or wrong. The drawings will be shapes and real time objects. The platform gets trained by all these datasets and recognizes the object. The drawing is stored as pixels pattern and checks with the previous data and finds how much percentage does the current drawing is matching with the previous drawings. By the help of this application, children can develop basic single object drawing.




Duraimurugan, N., Manoj Kumar, B., Malini, C., & Kowsalya, R. (2019). Learnart: Drawing environment using convolutional neural networks. International Journal of Recent Technology and Engineering, 8(2 Special Issue 3), 770–772. https://doi.org/10.35940/ijrte.B1142.0782S319

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free