Abstract
Globalization and sustainable development requires shifting education targets from acquisition of structures knowledge to the mastery of skills. Robot-aided learning can used as a tool of creativity in AHSS (Arts, Humanities and Social Sciences) classes thus attracting the attention of learners to cross-disciplinary subjects with elements of STEM (Science, Technology, Engineering, and Mathematics), which is expanded to STEAM (STEM + All). The presented FASTER pedagogical framework is based on the combination of project-based teaching, educational robotics and team based learning for achieving educational aims and supporting creativity in class. We describe the practical use of the framework in a university course, with specific examples of student projects. Finally, we discuss the educational implications of the framework and beyond.
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Damaševicius, R., Maskeliunas, R., & Blažauskas, T. (2018). Faster pedagogical framework for steam education based on educational robotics. International Journal of Engineering and Technology(UAE), 7(2), 138–142. https://doi.org/10.14419/ijet.v7i2.28.12897
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