Abstract
We present a novel physical locomotion interface for virtual environments. It suspends the user in a torso harness so that the feet just touch ground. Low friction materials allow walking motions with ground contact similar to real walking, while maintaing the user in the same position. We detail the hardware and motion tracking setup and outline results of a first user study. © IFIP International Federation for Information Processing 2013.
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CITATION STYLE
Walther-Franks, B., Wenig, D., Smeddinck, J., & Malaka, R. (2013). Suspended walking: A physical locomotion interface for virtual reality. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 8215 LNCS, pp. 185–188). Springer Verlag. https://doi.org/10.1007/978-3-642-41106-9_27
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