Human-Inspired Neurorobotic System for Classifying Surface Textures by Touch

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Abstract

Giving robots the ability to classify surface textures requires appropriate sensors and algorithms. Inspired by the biology of human tactile perception, we implement a neurorobotic texture classifier with a recurrent spiking neural network, using a novel semisupervised approach for classifying dynamic stimuli. Input to the network is supplied by accelerometers mounted on a robotic arm. The sensor data are encoded by a heterogeneous population of neurons, modeled to match the spiking activity of mechanoreceptor cells. This activity is convolved by a hidden layer using bandpass filters to extract nonlinear frequency information from the spike trains. The resulting high-dimensional feature representation is then continuously classified using a neurally implemented support vector machine. We demonstrate that our system classifies 18 metal surface textures scanned in two opposite directions at a constant velocity. We also demonstrate that our approach significantly improves upon a baseline model that does not use the described feature extraction. This method can be performed in real-time using neuromorphic hardware, and can be extended to other applications that process dynamic stimuli online.

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Friedl, K. E., Voelker, A. R., Peer, A., & Eliasmith, C. (2016). Human-Inspired Neurorobotic System for Classifying Surface Textures by Touch. IEEE Robotics and Automation Letters, 1(1), 516–523. https://doi.org/10.1109/LRA.2016.2517213

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