Cultural Identity in Virtual Reality (VR): A Case Study of a Muslim Woman with hijab in Second Life(SL)

  • Mohammed M
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Abstract

This study investigates how the cultural identity of a Muslim woman with hijab (hair scarf) is perceived in Second Life (SL), a virtual and visual cultural site, through a case study that the author experienced during this research. The findings reflect different levels of reaction leaning more toward rejection and indifference rather than acceptance. I conclude that there is a need to establish an educational curriculum in SL about Islam and Muslims. This could be accomplished through a collaborative endeavor between Muslims, non-Muslim educators and educational institutions in order to promote “negotiation rather than negation” between different cultures to bring better understanding, respect, and appreciation to the for “Other.”

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APA

Mohammed, M. (2009). Cultural Identity in Virtual Reality (VR): A Case Study of a Muslim Woman with hijab in Second Life(SL). Journal For Virtual Worlds Research, 2(2). https://doi.org/10.4101/jvwr.v2i2.435

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