On the Completeness of Several Fortification-Interdiction Games in the Polynomial Hierarchy

  • Boggio Tomasaz A
  • Carvalho M
  • Cordone R
  • et al.
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Abstract

Fortification-interdiction games are trilevel adversarial games where two opponents act in succession to protect, disrupt, and simply use an infrastructure for a specific purpose. Many such games have been formulated and tackled in the literature through specific algorithmic methods; however, very few investigations exist on the completeness of such fortification problems in order to locate them rigorously in the polynomial hierarchy. We clarify the completeness status of several well-known fortification problems, such as the trilevel interdiction knapsack problem with unit fortification and attack costs, the max-flow interdiction problem and shortest path interdiction problem with fortification, the multilevel critical node problem with unit weights, and a well-studied electric grid defence planning problem. For all of these problems, we prove their completeness either for the [Formula: see text] or the [Formula: see text] class of the polynomial hierarchy. We also prove that the multilevel fortification-interdiction knapsack problem with an arbitrary number of protection and interdiction rounds and unit fortification and attack costs is complete for any level of the polynomial hierarchy, therefore providing a useful basis for further attempts at proving the completeness of protection-interdiction games at any level of said hierarchy.

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Boggio Tomasaz, A., Carvalho, M., Cordone, R., & Hosteins, P. (2025). On the Completeness of Several Fortification-Interdiction Games in the Polynomial Hierarchy. Mathematics of Operations Research. https://doi.org/10.1287/moor.2024.0559

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