University students' perceptions toward the use of an online student response system in game-based learning experiences with mobile technology

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Abstract

The progressive integration of mobile technology in the classroom is generating new scenarios to innovate teaching methods. The aim of this study was to analyse the perceptions of university students toward the use of Socrative and its implications in gamified learning situations. This is a descriptive-survey investigation, complemented with content analysis techniques. The data were collected using a questionnaire designed ad hoc by Quiroga-Estévez et al. and structured interviews. The sample consisted of undergraduate students (n=472) of the degree of Primary Education from the Faculty of Education Sciences of a Spanish university. The results show significant changes in the learning process of the students, in social relations and in the teaching methodology.

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Perera, V. H., & Hervás-Gómez, C. (2021). University students’ perceptions toward the use of an online student response system in game-based learning experiences with mobile technology. European Journal of Educational Research, 10(2), 1009–1022. https://doi.org/10.12973/EU-JER.10.2.1009

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