Design of Athlete's Running Information Capture System in Space-Time Domain Based on Virtual Reality

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Abstract

In order to improve the training effect of athletes, aiming at the problems of inaccurate information capture results, poor real-time performance of sports information capture, and inability to effectively suppress noise interference in traditional methods, an athlete space-time running information capture system based on virtual reality is designed. Establish the athlete's human skeleton, obtain the athlete's sports joint points, design the overall architecture of the athlete's space-time running information capture system, and realize the whole link design of sports information capture through RF chip, infrared camera, sports data acquisition module, data transmission module, and human-computer interaction module. Based on virtual reality technology, a virtual reality environment is built to obtain the characteristic parameters of athletes' sports posture in space-time domain, and the median filtering algorithm is used to filter the original signal to eliminate the impact of noise signal on athletes' sports information capture. Finally, the activity of the motion region is detected, and the motion information is captured combined with the Gaussian mixture model. The experimental results show that the system designed in this paper has high accuracy and anti-interference and can realize the real-time capture of motion information.

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APA

Zhu, C. (2022). Design of Athlete’s Running Information Capture System in Space-Time Domain Based on Virtual Reality. Scientific Programming, 2022. https://doi.org/10.1155/2022/9415286

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