I'm in his belly!": Children's Responses to Different Types of Characters in Virtual Reality

5Citations
Citations of this article
19Readers
Mendeley users who have this article in their library.
Get full text

Abstract

Immersive technology, such as virtual reality (VR), has become more integrated in children's lives transforming how they experience education, medical treatment, and entertainment. In VR, children are likely to engage with interactive and socially real characters. To examine children's experience of virtual characters in VR, we studied 5-to 9-year old's (N= 25) spontaneous reactions towards three virtual character types (human, anthropomorphized fictional Muppet, animal). Results showed children engaged in four major behavioral interactions: they tried to touch the characters, embodied the characters, talked directly to the characters, and referred to themselves in regard to the virtual environment. These results suggest that children test concepts of realism through touch and verbalizations and physically examine social boundaries. Additionally, children consider self-representation while in a virtual environment. We discuss the implications of these results for future work and provide design considerations when creating VR content with and for children.

Cite

CITATION STYLE

APA

Schloss, I., O. Bailey, J., & Tripathi, S. (2021). I’m in his belly!": Children’s Responses to Different Types of Characters in Virtual Reality. In Proceedings of Interaction Design and Children, IDC 2021 (pp. 43–48). Association for Computing Machinery, Inc. https://doi.org/10.1145/3459990.3460723

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free