Abstract
Understanding narrative text requires capturing characters’ motivations, goals, and mental states. This paper proposes an Entity-based Narrative Graph (ENG) to model the internal-states of characters in a story. We explicitly model entities, their interactions and the context in which they appear, and learn rich representations for them. We experiment with different task-adaptive pre-training objectives, in-domain training, and symbolic inference to capture dependencies between different decisions in the output space. We evaluate our model on two narrative understanding tasks: predicting character mental states, and desire fulfillment, and conduct a qualitative analysis.
Cite
CITATION STYLE
Lee, I. T., Pacheco, M. L., & Goldwasser, D. (2021). Modeling Human Mental States with an Entity-based Narrative Graph. In NAACL-HLT 2021 - 2021 Conference of the North American Chapter of the Association for Computational Linguistics: Human Language Technologies, Proceedings of the Conference (pp. 4916–4926). Association for Computational Linguistics (ACL). https://doi.org/10.18653/v1/2021.naacl-main.391
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