Some Combinatorial Game Problems Require Ω(nk) Time

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Abstract

The first “natural” languages are established as solvable m deterministic polynomial time, for the recogmtion of which polynomial-time lower bounds can be shown. The k-pebble game problem Is to determine whether the first player has a forced win in the pebble game using only k pebbles. The main result of this paper is that the k-pebble game problem requires Ω(n(k-1)/4-1) time for its recogmUon on multitape Tunng machines for any. The problem is solvable m deterministic polynomial time. Then we consider other combinatorial game problems that also have nontrivlal polynomial deterministic lower time bounds. © 1984, ACM. All rights reserved.

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Adachi, A., Iwata, S., & Kasai, T. (1984). Some Combinatorial Game Problems Require Ω(nk) Time. Journal of the ACM (JACM), 31(2), 361–376. https://doi.org/10.1145/62.322433

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