Abstract
The use of virtual reality (VR) equipment is becoming increasingly common in people's daily lives concerning a variety of applications and utilities. Text entry in the VR environment has always been a challenge and a main subject of research in HCI, especially when it comes to human-centered and user-friendly interfaces and implementations. To assist occasional text entry on small VR keyboards without specialised sensing equipment or external devices, we compare a single-finger method relying on pseudo-haptic feedback, and a novel bimanual approach that exploits the self-haptic feedback method. In a user study (n=24), we find that both methods have comparable performance but also distinct advantages and disadvantages, demonstrating good learnability and promising prospects for further refinement.
Author supplied keywords
Cite
CITATION STYLE
Kounalaki, M., Simou, I., & Komninos, A. (2023). Pseudo-haptic and Self-haptic Feedback during VR Text Entry. In ACM International Conference Proceeding Series. Association for Computing Machinery. https://doi.org/10.1145/3609987.3610002
Register to see more suggestions
Mendeley helps you to discover research relevant for your work.