Mixing realities for sketch retrieval in Virtual Reality

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Abstract

Users within a Virtual Environment often need support designing the environment around them with the need to find relevant content while remaining immersed. We focus on the familiar sketch-based interaction to support the process of content placing and specifically investigate how interactions from a tablet or desktop translate into the virtual environment. To understand sketching interaction within a virtual environment, we compare different methods of sketch interaction, i.e., 3D mid-air sketching, 2D sketching on a virtual tablet, 2D sketching on a fixed virtual whiteboard, and 2D sketching on a real tablet. The user remains immersed within the environment and queries a database containing detailed 3D models and replace them into the virtual environment. Our results show that 3D mid-air sketching is considered to be a more intuitive method to search a collection of models; while the addition of physical devices creates confusion due to the complications of their inclusion within a virtual environment. Whilewe pose ourwork as a retrieval problem for 3D models of chairs, our results are extendable to other sketching tasks for virtual environments.

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Giunchi, D., James, S., Degraen, D., & Steed, A. (2019). Mixing realities for sketch retrieval in Virtual Reality. In Proceedings - VRCAI 2019: 17th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry. Association for Computing Machinery, Inc. https://doi.org/10.1145/3359997.3365751

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