Abstract
Children nowadays are having problem learning and understanding basic mathematical operations because they are not interested in studying or learning mathematics. This project proposes an educational game called Magic Touch Math that focuses on basic mathematical operations targeted to children between the age of three to five years old using gesture recognition to interact with the game. Magic Touch Math was developed in accordance to the Game Development Life Cycle (GDLC) methodology. The prototype developed has helped children to learn basic mathematical operations via intuitive gestures. It is hoped that the application is able to get the children motivated and interested in mathematics.
Cite
CITATION STYLE
Kye, N. W., Mustapha, A., & Samsudin, N. A. (2017). Gesture Recognition for Educational Games: Magic Touch Math. In IOP Conference Series: Materials Science and Engineering (Vol. 226). Institute of Physics Publishing. https://doi.org/10.1088/1757-899X/226/1/012078
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