Investigating different instructional approaches adopted in educational games

0Citations
Citations of this article
7Readers
Mendeley users who have this article in their library.
Get full text

Abstract

The present paper conducted a preliminary investigation attempting to examine how educational games implement instructional strategies to promote the players' deeper understanding. According to the criteria proposed in this study, five studies were selected from the Social Sciences Citation Index (SSCI) database for this review. Through the analysis, the instructional approaches reviewed consisted of prediction-observation-explanation (POE), self-explanation, collaboration, problem-based gaming (PBG), as well as guidance, reflection, and interactivity. In addition to description of each instructional strategy, limitations and possible remediation were discussed and proposed for future research. © 2011 Springer-Verlag.

Author supplied keywords

Cite

CITATION STYLE

APA

Hsu, C. Y. (2011). Investigating different instructional approaches adopted in educational games. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 6872 LNCS, pp. 532–536). https://doi.org/10.1007/978-3-642-23456-9_96

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free