Abstract
A developing topic called gamification uses game elements in non-gaming contexts to improve learning possibilities for computer science students. Because it can enhance educational outcomes, student engagement, and motivation, it has gained popularity in computer science teaching. This study looks at how well gamification works in technical courses, how it affects students' academic achievement, and what gamification strategies are most helpful. The paper outlines ways that gamification might encourage critical thinking, innovation, and teamwork. It looks at various gamification strategies, methodologies, frameworks, and pertinent case studies in computer science education.The paper concludes with recommendations for effectively implementing gamification strategies in computer science curricula, paving the way for future research and innovation.
Cite
CITATION STYLE
-, D. G., & -, B. P. (2023). Gamification in Education: Enhancing Learning Experience for Computer Science Students. International Journal For Multidisciplinary Research, 5(5). https://doi.org/10.36948/ijfmr.2023.v05i05.7674
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