CG-Art: demystifying the anthropocentric bias of artistic creativity

27Citations
Citations of this article
28Readers
Mendeley users who have this article in their library.

This article is free to access.

Abstract

The following aesthetic discussion examines in a philosophical-scientific way the relationship between computation and artistic creativity. Currently, there is a criticism about the possible artistic creativity that an algorithm could have. Supporting the above, the term computer-generated art (CG-Art) defined by Margaret Boden would seem to have no exponents yet. Moreover, it has been pointed out that, rather than a matter of primitive technological development, CG-Art would have in its very foundations the inability to exist. This, because art is considered as one of the most unique and exclusive human manifestations of our species. On the contrary, I propose that the denial of CG-Art has an anthropocentric bias. For this, I use the recent studies that, from the cognitive sciences, have been carried out on artistic creativity. In this way, I intend to convince the reader that behind the denial of the creative artistic capacity to the machines, a negationist mysticism of the current scientific advances necessarily lies.

Author supplied keywords

Cite

CITATION STYLE

APA

Arriagada, L. (2020). CG-Art: demystifying the anthropocentric bias of artistic creativity. Connection Science, 32(4), 398–405. https://doi.org/10.1080/09540091.2020.1741514

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free