Scenario based active learning programming with unity 3d

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Abstract

To meet the ever-increasing demand for information technology (IT) workforce, we must educate and produce high-quality graduates. It is crucial to balance fundamental programming concepts and coding skills to develop skilled IT workforces who solve a complicated real-life problem using technology. In this project, we created scenario-based active learning modules by using a visual platform to improve student learning on programming concepts and skills.

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Park, H., Yang, S., & Choi, H. (2020). Scenario based active learning programming with unity 3d. In SIGCSE 2020 - Proceedings of the 51st ACM Technical Symposium on Computer Science Education (p. 1283). https://doi.org/10.1145/3328778.3372582

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