Abstract
A series of computer programs is described that allows beginning psychology students to design, conduct, analyze, and interpret virtual (computer-simulated) psychological studies. This technique allows the instructor more control over the outcome of student experiments, increases the scope of experiments that can be done by students, decreases the amount of class time that must be devoted to conducting experiments, and eliminates concerns about student experimenters using human or animal subjects.
Cite
CITATION STYLE
Brown, M. F. (1999). Wildcat World: Simulation programs for teaching basic concepts in psychological science. Behavior Research Methods, Instruments, and Computers, 31(1), 14–18. https://doi.org/10.3758/BF03207687
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