Abstract
Serious games have the potential to increase motivation among users in the aspect of safety training. Additionally, serious games can also positively impact training outcomes when the knowledge and skills acquired during a serious game training are transferred to a real-world application. The development of a serious game is based on the game elements and theories determined according to the goals or objectives of the game being developed. There are existing serious games that have been used for training but less usage of scenarios and feedback element render the game less effective for training purposes. Besides that, existing serious games for training purposes fail in delivering domain content to achieve the game objectives since they are more focused on entertainment. This is because the games do not involve experts in providing game domain content. The objective of this paper is to design a serious game model for flood safety training. Preliminary study and literature review are used in this study as the research method. The result of this study is a model of a serious game for flood safety training. In conclusion, this study focuses on the design of a serious game model for flood safety training that includes the elements of serious game identified and adapted to psychology readiness based on the flood training module by Malaysian Defense Force (APM). This makes the serious game more attractive and can give intrinsic motivation to players. For future studies, every single element serious game and theory of psychology readiness in the model developed in this study will be validated with the expert game and expert psychology.
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Mokhtar, N., Ismail, A., & Muda, Z. (2019). Designing model of serious game for flood safety training. International Journal of Advanced Computer Science and Applications, 10(5), 331–339. https://doi.org/10.14569/ijacsa.2019.0100541
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