We present the animation loop station, a near real-time animation production system. It brings the concept of loop stations or loopers commonly used for live music performances to the animation domain. Our system allows a single animator to build an animation layer by layer by capturing his own movement and building up complex motion through several passes or takes. In order not to interfere with capture and not break the performer's flow, control commands are handled by a speech interface. © 2012 Springer-Verlag Berlin Heidelberg.
CITATION STYLE
Walther-Franks, B., Biermann, F., Steenbergen, N., & Malaka, R. (2012). The animation loop station: Near real-time animation production. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 7522 LNCS, pp. 469–472). https://doi.org/10.1007/978-3-642-33542-6_55
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