Gamer identities of video game live streamers with disabilities

20Citations
Citations of this article
42Readers
Mendeley users who have this article in their library.
Get full text

Abstract

This study investigates the strategies video game streamers with disabilities employ to navigate their identity as gamers as it relates to their subject positions as persons with disabilities. Through an analysis of online videos featuring eight streamers with disabilities, this study reveals four themes around how streamers establish their identities regarding both disability and gaming: establishing gaming capital, acknowledging disability, gaming to overcome challenges, and feeling empowered to ‘inspire’. Our analysis discusses how the four themes coalesce around a co-constitutive identity of ‘disabled streamer’ that is unique from both gamer and disability identities yet informed by and negotiated through each of these in various ways. The study sheds light on the ongoing mutual creation and transformation of gaming and disability identities on the internet.

Cite

CITATION STYLE

APA

Anderson, S. L. R., & Johnson, M. R. (2022). Gamer identities of video game live streamers with disabilities. Information Communication and Society, 25(13), 1900–1915. https://doi.org/10.1080/1369118X.2021.1907433

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free