This paper solves a pursuit-evasion problem in which a prince must find a princess who is constrained to move on each day from one vertex of a finite graph to another. Unlike the related and much studied 'Cops and Robbers Game', the prince has no knowledge of the position of the princess; he may, however, visit any single room he wishes on each day. We characterize the graphs for which the prince has a winning strategy, and determine, for each such graph, the minimum number of days the prince requires to guarantee to and the princess.
CITATION STYLE
Britnell, J. R., & Wildon, M. (2013). Finding a princess in a palace: A pursuit-evasion problem. Electronic Journal of Combinatorics, 20(1), 1–8. https://doi.org/10.37236/2296
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