The interpolation-reconstruction of local underwater terrain using the underwater digital terrain map (UDTM) is an important step for building an underwater terrain matching unit and directly affects the accuracy of underwater terrain matching navigation. The Kriging method is often used in terrain interpolation, but, with this method, the local terrain features are often lost. Therefore, the accuracy cannot meet the requirements of practical application. Analysis of the geographical features is performed on the basis of the randomness and self-similarity of underwater terrain. We extract the fractal features of local underwater terrain with the fractal Brownian motion model, compensating for the possible errors of the Kriging method with fractal theory. We then put forward an improved Kriging interpolation method based on this fractal compensation. Interpolation-reconstruction tests show that the method can simulate the real underwater terrain features well and that it has good usability.
CITATION STYLE
Chen, P., Li, Y., Su, Y., & Chen, X. (2014). The improved kriging interpolation algorithm for local underwater terrain based on fractal compensation. Mathematical Problems in Engineering, 2014. https://doi.org/10.1155/2014/289521
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