Abstract
Design research is important for understanding and interrogating how emerging technologies shape human experience. However, design research with Machine Learning (ML) is relatively underdeveloped. Crucially, designers have not found a grasp on ML uncertainty as a design opportunity rather than an obstacle. The technical literature points to data and model uncertainties as two main properties of ML. Through post-phenomenology, we position uncertainty as one defning material attribute of ML processes which mediate human experience. To understand ML uncertainty as a design material, we investigate four design research case studies involving ML. We derive three provocative concepts: thinglyuncertainty: ML-driven artefacts have uncertain, variable relationsto their environments; pattern leakage: ML uncertainty can leadto patterns shaping the world they are meant to represent; and futures creep: ML technologies texture human relations to time withuncertainty. Finally, we outline design research trajectories and sketch a post-phenomenological approach to human-ML relations.
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CITATION STYLE
Benjamin, J. J., Berger, A., Merrill, N., & Pierce, J. (2021). Machine learning uncertainty as a design material: A post-phenomenological inquiry. In Conference on Human Factors in Computing Systems - Proceedings. Association for Computing Machinery. https://doi.org/10.1145/3411764.3445481
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